Demo Day 14 December 2010

 
 


Demo Day DVD is here and iPad/Apple TV version is here.


Demo Day is Tuesday the 14th of December 2010 in the USC Ronald Tutor Campus Center Forum. Directions to the Forum are here.


Demo Day is when students show off games built in the laboratory in the last semester. Participants in game development in the lab include students from the School of Cinematic Arts Interactive Media Division (BA Interactive Entertainment, MFA Interactive Media) and students from the Viterbi School of Engineering’s Computer Science Department (BS in Computer Science (Games), MS in Computer Science (Game Development), PhD in Computer Science (Games)). Additional students providing concept art, 3D models, animation, rigging, music and sound come from all across the USC campus and from collaborative schools. Collaborative schools involved in a large way this semester include students from the Laguna College of Art & Design and Atlantic College in Puerto Rico - students from those programs have been providing concept art, 3D models, animation and rigging for our games.

Game Demos

  1. 9:30am - Director Michael Zyda & Other Distinguished Guests Speak!

  2. 10:00am - Jose Villeta - Progress in Game Engines

  3. 10:20am - Mother Nature - use your body to give birth to beauty! Web site is here.

  4. 10:40am - The Bridge - command a Starship Entirely with Voice Control. Web site is here.

  5. 11:00am - Quicksilver: Infinite Story - is an arcade-style brawler that explores storytelling through gameplay like no game has done before. Its original story engine, based on the conventions of adventure television shows, can generate an endless number of episodes to play through, complete with new cutscenes and enemies. Web site is here.

  6. 11:20am - Paradox Shift - is a first person puzzle action game where players can instantly shift themselves and tag objects back and forth between two time periods. Players explore a futuristic dam, solving puzzles, unraveling a conspiracy to prevent destruction. Web site is here.

  7. 11:40am - Unchained - play as a roguish trader piloting an airship in a exotic steampunk world. Web site is here.

  8. 12:00pm - Dance Pad - perform, create, and share iconic dance moves

  9. using your fingers. Web site is here.

12:20pm - Brief Break - Refreshments in Room 435

  1. 12:50pm - Cosmopolis (XNA) - an online game for behavioral model testing.

  2. 1:10pm - Pyengine Tech Demo - a new engine & tool suite for PC & Xbox-360 game development

  3. 1:30pm - Q-Monkey - an iPhone game.

  4. 1:35pm - Hyperspace Smuggler - an iPhone game.

  5. 1:40pm - Blood Moon - an iPhone game.

  6. 1:45pm - Thunder Strike - an iPhone game.

  7. 1:50pm - CombiForm - interactive, collaborative gaming with an innovative interface! Note - the students that developed this game are IMD students that requested to show their work at this event. Their game is great fun, so why not!

2:00pm - End of Formal Presentations - Work in Progress Demos in/around Forum Until 3pm

  1. Drunken Basketball

  2. Jungle Jumper

  3. Conductance

  4. Aerodrome

  5. Kho Kho

  6. Celebrity Mania

  7. Bottoms-Up!

  8. Others

3:00pm - Done! Forum Cleaning Commence

Demo Day Fall 2010 - 14 December 2010, 9:30am to 2pm

DEMO DAY

Demo Day for Fall 2010 is Tuesday the 14th of December 2010 9:30am to 2pm