USC GamePipe Laboratory Seminar Series

Title: Fixing the Internet for Games
Thursday, 31 January 2019, 4:00pm
Speaker: Glenn Fiedler, Founder and CEO, Network Next
Location: USC GamePipe Laboratory, EGG-108

Abstract
The internet is broken for games. It has been optimized to deliver static and streaming content, not interactive and real-time applications. But what if it was possible to prioritize interactive traffic on the Internet? We think it is. Join us for this technical talk as we share our latest research and our vision for the internet fast lane.

Bio


Glenn is the CEO of the startup Network Next and a 20 year veteran of AAA game development. He writes about multiplayer game development on gafferongames.com

Interesting Links
Network Next raises $4.4 million to create an internet fast lane for online games