Ben Stragnell, Senior Director of Online Technology - Activision-Blizzard
Tour of (Call of) Duty: A look at the online tech behind a large-scale FPS
10am, Tuesday the 23rd of September 2014, EGG-108
Call of Duty is one of the world’s biggest online first-person-shooter franchises, presenting an interesting set of development challenges. In this talk, we’ll take a look at some of the technology that we use to support a fast-paced game with millions of concurrent players.
Audience Restrictions - this talk is only open to USC GamePipe Laboratory students and faculty. No recording devices, please!