Fall 2017 - CSCI-426 Game Prototyping


The Computer Science Games & Game Development degree programs have a new course CSCI-426 Game Prototyping!

The course is taught by Scott Easley & Dan Arey.

This is an advanced course covering the process of Game Prototyping. Computer Science students will learn modern skills (Design/Engineering/Production) for developing sophisticated games rapidly from concept to finished prototype.

If you are interested in bringing your game idea and team to a class where you can actually build it, this is the course for you!

This course is THE BEST preparation for creating a game design and prototype for submission to the advanced games process!

The syllabus is here.

Sign up now!!!